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Adjust bluemsx retroarch core options
Adjust bluemsx retroarch core options










adjust bluemsx retroarch core options

this is great, but one problem i've noticed with this emulator is that the emulation seems a bit worse than with lr-bluemsx. I tried one of the other emulators listed on the retropie msx page - lr-fmsx - and this one does allow you to set keyboard keys as controls via the RGUI if you set the User 1:Device Type to Joystick + Emulated Keyboard then you have options in each field like function keys ( F1, F2, etc.) and Spacebar, etc. and it looks like the choices for each field are geared towards colecovision (the options are like 1 / coleco but.1, 2 / coleco but.2, etc., and no keyboard keys).

#Adjust bluemsx retroarch core options how to

Unfortunately, i don't see how to choose any other keyboard keys other then the ones listed above ( Key: in each parenthetical). (the Custom RetroArch Override mentioned in my initial post also works but this has the added effect of swapping the a and b buttons in the RGUI as well.) This makes it easy to swap the a and b buttons. In the RGUI for lr-bluemsx, it is possible to reconfigure the gamepad buttons but some of them aren't clearly labeled here's how it corresponds for me:ī button (down) 0 (N/A), (Key: z) = BĪuto: 6 (N/A), (Key: rshift) = SelectĪuto: 7 (N/A), (Key: enter) = StartĪ button (right) 1 (N/A), (Key: x) = A This would probably work for swapping a and b in the msx emulator but something else i was hoping to do was map a keyboard key to the start button that corresponds with pausing the game. would i try inserting these lines with swapped a and b values?: input_player1_b_btn = 2 #include "/opt/retropie/configs/all/retroarch.cfg"īut in my /opt/retropie/configs/all/retroarch.cfg, i don't see anything specific to msx, and i don't know the syntax to use to remap the a and b buttons in the /opt/retropie/configs/msx/retroarch.cfg file. Input_remapping_directory = "/opt/retropie/configs/msx/"

adjust bluemsx retroarch core options

can i remap the a and b buttons through Core Input Remapping for lr-bluemsx, and if so, how?Īnother option i explored is a Custom RetroArch Override i opened this file in a text editor: /opt/retropie/configs/msx/retroarch.cfg and i see: # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line the User 1 Device Type is set to RetroPad, but i don't see fields for user1 a and b buttons - instead there are fields like Auto: 1 (N/A), (Key: z) (which is set to 2 / coleco but.2) and Auto: 3 (N/A), (Key:a) (which is set to 3 / coleco 2). i invoked the RGUI (select + x), went into Quick Menu - Controls, but couldn't find the user1 a and b buttons (i'd like to swap these inputs). I tried Core Input Remapping first but couldn't figure it out. The retropie msx page ( ) states that lr-bluemsx utilizes RetroArch configurations and links to the RetroArch Configuration page for more information on custom controls: (I'm using RetroPie 4.2 built from pre-made SD Image on RetroPie website running on a Pi Zero W) I've been messing around with msx games recently using lr-bluemsx and it's a pretty fun system, but i was hoping to adjust the controls to my liking.












Adjust bluemsx retroarch core options